mopgay.blogg.se

No xcom 2 demo
No xcom 2 demo












Your role in the world and the consequences of your actions : As I mentioned in the beginning, you play as the leader of a roman army, and that alone doesn't feel quite unique in the sense that you play some kind of military leader in many other RPGs out there. And that's a enormous praise if you ask me. I don't want to oversell the comparison with XCOM2, as we all know no game can match the tactical brilliance of that miracle of men, but Expedition Rome reminds of it. And help make battles meaningful and tense, like XCOM2. However, besides that, you can recruit 8 new additional praetorians, which you can use is certain missions or instead of your main companions, either because htey are hurt or you simply wants to. They can die in a battle, but then it's game over. You have 5 story companions which must always stay alive. I posted two more gameplay videos on a threadmark.Īnother thing that helps the combat shine is how your party is structure. For example, a lot of the time you will be using a javelin to disable enemy shields, and this is something very natural to ancient warfare. It doesn't feel like any other cPRG but with a roman paint, the combat has a identity to it. There is a big focus on shields and positioning, which go back to how well this game creates a roman flavor to it. They often feel like big skirmishes rather than small personal combat. Moreover, combats in this game can get quite big, with dozens of enemies on screen.

NO XCOM 2 DEMO PLUS

You have 5 classes plus 3 subclasses each, weapons have individual skills and on top of it all you have utility itens like javelins, smoke bombs, fire "grenades" and many more. One might think that a game "limited" by a historical setting will offer little in terms of combat variety, but this game does a remarkably good job in creating a very rich combat system. The combat is all about making sure every attack counts rather than dealing 1000s of damage. The combat: Expedition Rome has turn based combat set in a hex-grid system, do I really need to say more? It's much closer to XCOM2 than Divinity 2. Even the combat has a roman flavor to it, but that deserves its own topic. The story is also fully embedded in roman history, with a lot of roleplaying opportunities that would feel out of place anywhere else. I can't tell if it's accurate as I wasn't alive 2000 years ago, but the simple fact that they try makes a difference. For example, latin words and names have the roman pronunciation rather than simple being read in english. There is also a lot of attention to detail in creating this game. Each place has a strong personality and identity, helping sell the idea that you're fighting all over the world. Each location offer different visuals, cultures, enemies, weapons and armors and historical characters to meet, like Mithridates, Cleopatra, Vercigentorix, Cicero, Caesar and many more.

no xcom 2 demo

First, it takes advantage of the size and reach of the Roman Republic to tell a story that takes place all over the Mediterranean: in Greece, Egypt, Gaul and of course Rome.

no xcom 2 demo

But what I wanted to talk about here is how well the game makes use of it. Ancient Rome offer a incredible and fresh setting for a game like this, not only visually but in terms of narrative as well.

no xcom 2 demo

The setting: This is something that immediately sets this game apart from other cRPGs. Personally I believe this should be enough info for anyone to immediately buy the game, but I'll write a few more words about some aspects of the game that I believe are its strongest points. More precisely it's set during the end of the Republic and beginning of the Empire. You play as a legatus, a general, in command of a roman legion, tasked to fight the enemies of the republic and ultimately set the course of history. Let me tell you: it's a cRPG set in Ancient Rome. What is an Expedition: Rome you might be asking.












No xcom 2 demo